CS173: Intro to Computer Science - Iteration with the do Loop
Activity Goals
The goals of this activity are:- To be able to explain the uses of the
do
loop structure - To be able to apply boolean expressions to iterative structures via the
do
loop
The Activity
Directions
Consider the activity models and answer the questions provided. First reflect on these questions on your own briefly, before discussing and comparing your thoughts with your group. Appoint one member of your group to discuss your findings with the class, and the rest of the group should help that member prepare their response. Answer each question individually from the activity, and compare with your group to prepare for our whole-class discussion. After class, think about the questions in the reflective prompt and respond to those individually in your notebook. Report out on areas of disagreement or items for which you and your group identified alternative approaches. Write down and report out questions you encountered along the way for group discussion.Model 1: The do
Loop with User Input
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 | import java.util.Scanner; public class Main { public static void main(String[] args) { int value = 7; int guess = -1; // Used to read the user’s input from the console Scanner input = new Scanner(System.in); do { System.out.println( "Can you guess my number?" ); guess = input.nextInt(); // read an integer from the keyboard } while (guess != value); System.out.println( "You got it!" ); } } |
Questions
- Using this program structure as a template, write a program to ask the user to enter a menu option between 1 and 4. Print out one of four different messages depending on the menu option they choose, and if they do not enter a number between 1 and 4, continue prompting them until they do so.